forked from amkovkov/GranuSightSoftware2
302 lines
11 KiB
C#
302 lines
11 KiB
C#
using Avalonia;
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using Avalonia.Media;
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using Avalonia.Input;
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using Avalonia.Controls;
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using GSS2.Core.Extentions;
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namespace GSS2.UI.Core;
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public class ZoomPanImage : Control
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{
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private Point? _lastmousePosition = null;
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private Dictionary<int, Point>? _lastTouchPositions = null;
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private float _zoom = 1;
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private float _panX = 0;
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private float _panY = 0;
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public static readonly StyledProperty<Color> BackgroundProperty = AvaloniaProperty.Register<ZoomPanImage, Color>(nameof(Background), defaultValue: Colors.Transparent);
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public Color Background
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{
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get => GetValue(BackgroundProperty);
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set => SetValue(BackgroundProperty, value);
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}
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public static readonly StyledProperty<Stretch> StretchModeProperty = AvaloniaProperty.Register<ZoomPanImage, Stretch>(nameof(StretchMode), defaultValue: Stretch.Uniform);
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public Stretch StretchMode
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{
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get => GetValue(StretchModeProperty);
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set => SetValue(StretchModeProperty, value);
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}
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public static readonly StyledProperty<TileMode> TileModeProperty = AvaloniaProperty.Register<ZoomPanImage, TileMode>(nameof(TileMode), defaultValue: TileMode.None);
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public TileMode TileMode
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{
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get => GetValue(TileModeProperty);
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set => SetValue(TileModeProperty, value);
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}
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public static readonly StyledProperty<IImage?> ImageSourceProperty = AvaloniaProperty.Register<ZoomPanImage, IImage?>(nameof(ImageSource), defaultValue: null);
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public IImage? ImageSource
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{
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get => GetValue(ImageSourceProperty);
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set => SetValue(ImageSourceProperty, value);
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}
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public ZoomPanImage()
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: base()
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{
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DoubleTapped += (_, _) =>
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{
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_zoom = 1f;
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_panX = 0f;
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_panY = 0f;
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};
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}
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protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
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{
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if (change.Property == ImageSourceProperty)
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InvalidateVisual();
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base.OnPropertyChanged(change);
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}
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protected override void OnPointerWheelChanged(PointerWheelEventArgs ea)
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{
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if (ea.Pointer.Type == PointerType.Mouse)
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{
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var position = ea.GetPosition(this);
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// Рассчитываем позицию в координатах изображения (до масштабирования)
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var imageX = (position.X - Bounds.Width / 2 - _panX) / _zoom;
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var imageY = (position.Y - Bounds.Height / 2 - _panY) / _zoom;
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// Применяем масштаб
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float zoomFactor = ea.Delta.Y > 0 ? 1.1f : 1 / 1.1f;
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_zoom *= zoomFactor;
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_zoom = Math.Clamp(_zoom, 1f, 10f);
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_zoom = (float)Math.Round(_zoom, 2);
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if (_zoom != 1f)
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{
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// Пересчитываем смещение так, чтобы указатель остался на месте
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_panX = (float)(position.X - Bounds.Width / 2 - imageX * _zoom);
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_panY = (float)(position.Y - Bounds.Height / 2 - imageY * _zoom);
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}
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else
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{
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// Если зум == 1, то возвращаем изображение к исходному смещению
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_panX = 0f;
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_panY = 0f;
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}
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}
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base.OnPointerWheelChanged(ea);
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InvalidateVisual();
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}
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protected override void OnPointerPressed(PointerPressedEventArgs ea)
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{
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if (ea.Pointer.Type == PointerType.Mouse)
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{
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if (ea.Properties.IsLeftButtonPressed)
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{
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if (ea.ClickCount == 2) // По двойному клику возвращаем изображение к смещение и зум к стандартным значениям
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{
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_zoom = 1f;
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_panX = 0f;
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_panY = 0f;
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}
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else
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_lastmousePosition = ea.GetPosition(this);
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}
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}
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else if (ea.Pointer.Type == PointerType.Touch)
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{
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if (_lastTouchPositions is null)
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_lastTouchPositions = new Dictionary<int, Point>();
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if (!_lastTouchPositions.ContainsKey(ea.Pointer.Id) && _lastTouchPositions.Count() < 2)
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_lastTouchPositions.Add(ea.Pointer.Id, ea.GetPosition(this));
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else if (_lastTouchPositions.ContainsKey(ea.Pointer.Id))
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_lastTouchPositions[ea.Pointer.Id] = ea.GetPosition(this);
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}
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base.OnPointerPressed(ea);
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InvalidateVisual();
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}
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protected override void OnPointerReleased(PointerReleasedEventArgs ea)
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{
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if (ea.Pointer.Type == PointerType.Mouse)
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{
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if (!ea.Properties.IsLeftButtonPressed)
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_lastmousePosition = null;
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}
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else if (ea.Pointer.Type == PointerType.Touch)
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{
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if (_lastTouchPositions is not null && _lastTouchPositions.ContainsKey(ea.Pointer.Id))
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_lastTouchPositions.Remove(ea.Pointer.Id);
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}
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base.OnPointerReleased(ea);
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InvalidateVisual();
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}
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protected override void OnPointerMoved(PointerEventArgs ea)
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{
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if (ea.Pointer.Type == PointerType.Mouse)
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{
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if (_lastmousePosition is null || _zoom == 1) // Если кнопка не нажата или зум == 1, то ничего не делаем
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{
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base.OnPointerMoved(ea);
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return;
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}
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var position = ea.GetPosition(this);
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_panX -= (float)(_lastmousePosition.Value.X - position.X);
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_panY -= (float)(_lastmousePosition.Value.Y - position.Y);
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_lastmousePosition = position;
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}
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else if (ea.Pointer.Type == PointerType.Touch)
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{
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if (_lastTouchPositions is null)
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{
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base.OnPointerMoved(ea);
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return;
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}
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if (!_lastTouchPositions.ContainsKey(ea.Pointer.Id) && _lastTouchPositions.Count() < 2)
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{
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_lastTouchPositions.Add(ea.Pointer.Id, ea.GetPosition(this));
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base.OnPointerMoved(ea);
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return;
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}
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if (_lastTouchPositions.Count() == 1 && _zoom != 1) // Если есть только одно прикосновение и зум != 1, то токлько перемещение
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{
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var position = ea.GetPosition(this);
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_panX -= (float)(_lastTouchPositions[ea.Pointer.Id].X - position.X);
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_panY -= (float)(_lastTouchPositions[ea.Pointer.Id].Y - position.Y); // Ось Y инвертированна
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_lastTouchPositions[ea.Pointer.Id] = position;
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}
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else if (_lastTouchPositions.Count() == 2) // Если два прикосновения, то перемещение с приближением
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{
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var lastPosition1 = _lastTouchPositions.Skip(0).First().Value;
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var lastPosition2 = _lastTouchPositions.Skip(1).First().Value;
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var lastDistance = Point.Distance(lastPosition1, lastPosition2);
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var lastCenter = PointHelper.Center(lastPosition1, lastPosition2);
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_lastTouchPositions[ea.Pointer.Id] = ea.GetPosition(this);
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var newPosition1 = _lastTouchPositions.Skip(0).First().Value;
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var newPosition2 = _lastTouchPositions.Skip(1).First().Value;
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var newDistance = Point.Distance(newPosition1, newPosition2);
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var newCenter = PointHelper.Center(newPosition1, newPosition2);
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var zoomFactor = newDistance / lastDistance;
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var newZoom = (float)(_zoom * zoomFactor);
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newZoom = (float)Math.Clamp(newZoom, 1f, 10f);
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var imageX = (newCenter.X - Bounds.Width / 2 - _panX) / _zoom;
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var imageY = (newCenter.Y - Bounds.Height / 2 - _panY) / _zoom;
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_zoom = newZoom;
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if (_zoom > 1f)
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{
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_panX = (float)(newCenter.X - Bounds.Width / 2 - imageX * _zoom);
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_panY = (float)(newCenter.Y - Bounds.Height / 2 - imageY * _zoom);
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}
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else
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{
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_zoom = 1f;
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_panX = 0f;
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_panY = 0f;
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}
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}
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}
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base.OnPointerMoved(ea);
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InvalidateVisual();
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}
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public override void Render(DrawingContext context)
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{
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using (context.PushClip(new Rect(Bounds.Size)))
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{
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context.FillRectangle(new SolidColorBrush(Background), new Rect(0, 0, Bounds.Width, Bounds.Height));
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if (ImageSource is null)
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{
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base.Render(context);
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return;
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}
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var (sx, sy) = ComputeStretchScale(StretchMode, ImageSource.Size.Width, ImageSource.Size.Height);
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sx *= _zoom;
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sy *= _zoom;
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var drawWidth = ImageSource.Size.Width * sx;
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var drawHeight = ImageSource.Size.Height * sy;
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var destRect = new Rect(
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(Bounds.Width - drawWidth) / 2 + _panX,
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(Bounds.Height - drawHeight) / 2 + _panY,
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drawWidth, drawHeight
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);
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var srcRect = ComputeSourceRect(TileMode, (int)ImageSource.Size.Width, (int)ImageSource.Size.Height);
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context.DrawImage(ImageSource, srcRect, destRect);
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}
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base.Render(context);
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}
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private (double sx, double sy) ComputeStretchScale(Stretch stretch, double imageWidth, double imageHeight)
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{
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double viewWidth = Bounds.Width;
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double viewHeight = Bounds.Height;
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var viewAspect = viewWidth / viewHeight;
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var imageAspect = imageWidth / imageHeight;
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switch (stretch)
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{
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case Stretch.None:
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return (1, 1);
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case Stretch.Fill:
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return (viewWidth / imageWidth, viewHeight / imageHeight);
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case Stretch.Uniform:
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if (imageAspect > viewAspect)
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{
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var s = viewWidth / imageWidth;
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return (s, s);
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}
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else
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{
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var s = viewHeight / imageHeight;
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return (s, s);
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}
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case Stretch.UniformToFill:
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if (imageAspect > viewAspect)
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{
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var s = viewHeight / imageHeight;
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return (s, s);
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}
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else
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{
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var s = viewWidth / imageWidth;
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return (s, s);
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}
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default:
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return (1, 1);
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}
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}
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private Rect ComputeSourceRect(TileMode mode, int imageWidth, int imageHeight)
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{
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switch (mode)
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{
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case TileMode.None:
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return new Rect(0, 0, imageWidth, imageHeight);
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case TileMode.Tile:
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return new Rect(0, 0, imageWidth * 2, imageHeight * 2);
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case TileMode.FlipX:
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return new Rect(imageWidth, 0, -imageWidth, imageHeight);
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case TileMode.FlipY:
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return new Rect(0, imageHeight, imageWidth, -imageHeight);
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case TileMode.FlipXY:
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return new Rect(imageWidth, imageHeight, -imageWidth, -imageHeight);
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default:
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return new Rect(0, 0, imageWidth, imageHeight);
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}
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}
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} |