forked from amkovkov/GranuSightSoftware2
feat: command line debug option
This commit is contained in:
+16
-11
@@ -19,6 +19,21 @@ public partial class Program
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{
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Description = "Run in fullscreen mode"
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};
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private static readonly Option<bool> _debug = new Option<bool>("--debug")
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{
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Description = "Wait debugger attach on launch",
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Hidden = true
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};
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private static readonly Option<RenderingMode> _renderingMode = new("--rendering-mode")
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{
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Description = "Rendering mode to use",
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DefaultValueFactory = (_) => RenderingMode.X11
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};
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private static readonly Option<bool> _hideConsole = new("--hide-console")
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{
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Description = "Suppress console output",
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DefaultValueFactory = (result) => result.GetRequiredValue(_renderingMode) == RenderingMode.DRM
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};
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private static readonly Command _cameraTuningCommand = new("camera-tuning")
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{
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@@ -80,17 +95,6 @@ public partial class Program
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DefaultValueFactory = (_) => 0
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};
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private static readonly Option<RenderingMode> _renderingMode = new("--rendering-mode")
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{
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Description = "Rendering mode to use",
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DefaultValueFactory = (_) => RenderingMode.X11
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};
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private static readonly Option<bool> _hideConsole = new("--hide-console")
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{
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Description = "Suppress console output",
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DefaultValueFactory = (result) => result.GetRequiredValue(_renderingMode) == RenderingMode.DRM
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};
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public static event ConsoleCancelEventHandler? ShutdownRequested;
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[STAThread]
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@@ -100,6 +104,7 @@ public partial class Program
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_rootCommand.SetAction(Ui);
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_rootCommand.Add(_fullscreen);
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_rootCommand.Add(_debug);
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_rootCommand.Add(_renderingMode);
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_rootCommand.Add(_hideConsole);
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+15
-1
@@ -22,11 +22,25 @@ public partial class Program
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private static void Ui(ParseResult parseResult)
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{
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var builder = BuildAvaloniaApp();
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var fullscreen = parseResult.GetValue(_fullscreen);
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var debug = parseResult.GetValue(_debug);
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var renderingMode = parseResult.GetValue(_renderingMode);
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var hideConsole = parseResult.GetValue(_hideConsole);
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var fullscreen = parseResult.GetValue(_fullscreen);
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IsFullscreen = fullscreen;
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#if DEBUG
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if (debug && !System.Diagnostics.Debugger.IsAttached)
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{
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Console.WriteLine("Waiting debugger attach");
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Console.WriteLine($"ProcessId: {Environment.ProcessPath} [{Environment.ProcessId}]");
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Console.WriteLine($"Thread: {Thread.CurrentThread.Name} [{Thread.CurrentThread.ManagedThreadId}]");
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while (!System.Diagnostics.Debugger.IsAttached)
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Thread.Sleep(100);
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System.Diagnostics.Debugger.Break();
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}
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#endif
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if (hideConsole)
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SilenceConsole();
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